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Gigantic Games 2
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Gigantic Games 2.iso
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wanderer
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src
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ami-pw.menus.h
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C/C++ Source or Header
|
1994-12-23
|
4KB
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378 lines
struct IntuiText IText1 = {
3,1,COMPLEMENT,
0,0,
NULL,
"Instructions HELP",
NULL
};
struct MenuItem MenuItem5 = {
NULL,
0,36,
192,8,
ITEMTEXT+ITEMENABLED+HIGHCOMP,
0,
(APTR)&IText1,
NULL,
NULL,
NULL,
MENUNULL
};
struct IntuiText IText2 = {
3,1,COMPLEMENT,
0,0,
NULL,
"Show map F10",
NULL
};
struct MenuItem MenuItem4 = {
&MenuItem5,
0,27,
192,8,
ITEMTEXT+ITEMENABLED+HIGHCOMP,
0,
(APTR)&IText2,
NULL,
NULL,
NULL,
MENUNULL
};
struct IntuiText IText3 = {
3,1,COMPLEMENT,
0,0,
NULL,
"Move to center F3",
NULL
};
struct MenuItem MenuItem3 = {
&MenuItem4,
0,18,
192,8,
ITEMTEXT+ITEMENABLED+HIGHCOMP,
0,
(APTR)&IText3,
NULL,
NULL,
NULL,
MENUNULL
};
struct IntuiText IText4 = {
3,1,COMPLEMENT,
0,0,
NULL,
"Toggle map mode F2",
NULL
};
struct MenuItem MenuItem2 = {
&MenuItem3,
0,9,
192,8,
ITEMTEXT+ITEMENABLED+HIGHCOMP,
0,
(APTR)&IText4,
NULL,
NULL,
NULL,
MENUNULL
};
struct IntuiText IText5 = {
3,1,COMPLEMENT,
0,0,
NULL,
"Jump to next level F1",
NULL
};
struct MenuItem MenuItem1 = {
&MenuItem2,
0,0,
192,8,
ITEMTEXT+ITEMENABLED+HIGHCOMP,
0,
(APTR)&IText5,
NULL,
NULL,
NULL,
MENUNULL
};
struct Menu Menu2 = {
NULL,
82,0,
66,0,
MENUENABLED,
"Wander",
&MenuItem1
};
struct IntuiText IText6 = {
3,1,COMPLEMENT,
0,0,
NULL,
"Quit Game q",
NULL
};
struct MenuItem MenuItem11 = {
NULL,
0,45,
176,8,
ITEMTEXT+ITEMENABLED+HIGHCOMP,
0,
(APTR)&IText6,
NULL,
NULL,
NULL,
MENUNULL
};
struct IntuiText IText7 = {
3,1,COMPLEMENT,
0,0,
NULL,
"Credits c",
NULL
};
struct MenuItem MenuItem10 = {
&MenuItem11,
0,36,
176,8,
ITEMTEXT+ITEMENABLED+HIGHCOMP,
0,
(APTR)&IText7,
NULL,
NULL,
NULL,
MENUNULL
};
struct IntuiText IText8 = {
3,1,JAM1,
0,0,
NULL,
"",
NULL
};
struct MenuItem SubItem6 = {
NULL,
161,32,
416,8,
ITEMTEXT+ITEMENABLED+HIGHCOMP+HIGHBOX,
0,
(APTR)&IText8,
NULL,
NULL,
NULL,
MENUNULL
};
struct IntuiText IText9 = {
9,1,JAM1,
0,0,
NULL,
"Edit an existing screen: wanderer -e screenfilename",
NULL
};
struct MenuItem SubItem5 = {
&SubItem6,
161,24,
416,8,
ITEMTEXT+ITEMENABLED+HIGHCOMP+HIGHBOX,
0,
(APTR)&IText9,
NULL,
NULL,
NULL,
MENUNULL
};
struct IntuiText IText10 = {
9,1,JAM1,
0,0,
NULL,
" Create a new screen: wanderer -e",
NULL
};
struct MenuItem SubItem4 = {
&SubItem5,
161,16,
416,8,
ITEMTEXT+ITEMENABLED+HIGHCOMP+HIGHBOX,
0,
(APTR)&IText10,
NULL,
NULL,
NULL,
MENUNULL
};
struct IntuiText IText11 = {
3,1,JAM1,
0,0,
NULL,
"",
NULL
};
struct MenuItem SubItem3 = {
&SubItem4,
161,8,
416,8,
ITEMTEXT+ITEMENABLED+HIGHCOMP+HIGHBOX,
0,
(APTR)&IText11,
NULL,
NULL,
NULL,
MENUNULL
};
struct IntuiText IText12 = {
3,1,JAM1,
0,0,
NULL,
"from the CLI as follows:",
NULL
};
struct MenuItem SubItem2 = {
&SubItem3,
161,0,
416,8,
ITEMTEXT+ITEMENABLED+HIGHCOMP+HIGHBOX,
0,
(APTR)&IText12,
NULL,
NULL,
NULL,
MENUNULL
};
struct IntuiText IText13 = {
3,1,JAM1,
0,0,
NULL,
"To edit a screen, exit the game and run wanderer",
NULL
};
struct MenuItem SubItem1 = {
&SubItem2,
161,-8,
416,8,
ITEMTEXT+ITEMENABLED+HIGHCOMP+HIGHBOX,
0,
(APTR)&IText13,
NULL,
NULL,
NULL,
MENUNULL
};
struct IntuiText IText14 = {
3,1,COMPLEMENT,
0,0,
NULL,
"Edit Screen",
NULL
};
struct MenuItem MenuItem9 = {
&MenuItem10,
0,27,
176,8,
ITEMTEXT+ITEMENABLED+HIGHCOMP,
0,
(APTR)&IText14,
NULL,
NULL,
&SubItem1,
MENUNULL
};
struct IntuiText IText15 = {
3,1,COMPLEMENT,
0,0,
NULL,
"Restore Game F7",
NULL
};
struct MenuItem MenuItem8 = {
&MenuItem9,
0,18,
176,8,
ITEMTEXT+ITEMENABLED+HIGHCOMP,
0,
(APTR)&IText15,
NULL,
NULL,
NULL,
MENUNULL
};
struct IntuiText IText16 = {
3,1,COMPLEMENT,
0,0,
NULL,
"Save Game F6",
NULL
};
struct MenuItem MenuItem7 = {
&MenuItem8,
0,9,
176,8,
ITEMTEXT+ITEMENABLED+HIGHCOMP,
0,
(APTR)&IText16,
NULL,
NULL,
NULL,
MENUNULL
};
struct IntuiText IText17 = {
3,1,COMPLEMENT,
0,0,
NULL,
"Redraw Screen shift-W",
NULL
};
struct MenuItem MenuItem6 = {
&MenuItem7,
0,0,
176,8,
ITEMTEXT+ITEMENABLED+HIGHCOMP,
0,
(APTR)&IText17,
NULL,
NULL,
NULL,
MENUNULL
};
struct Menu Menu1 = {
&Menu2,
0,0,
75,0,
MENUENABLED,
"Project",
&MenuItem6
};
#define MenuList1 Menu1